/**********************************************************************************   
AnimationIntro 
*   Copyright (C) 2001 <a href="/dhtmlcentral/thomas_brattli.asp">Thomas Brattli</a>
*   This script was released at DHTMLCentral.com
*   Visit for more great scripts!
*   This may be used and changed freely as long as this msg is intact!
*   We will also appreciate any links you could give us.
*
*   Made by <a href="/dhtmlcentral/thomas_brattli.asp">Thomas Brattli</a> 
*********************************************************************************/

function lib_bwcheck(){ //Browsercheck (needed)
	this.ver=navigator.appVersion
	this.agent=navigator.userAgent
	this.dom=document.getElementById?1:0
	this.opera5=this.agent.indexOf("Opera 5")>-1
	this.ie5=(this.ver.indexOf("MSIE 5")>-1 && this.dom && !this.opera5)?1:0; 
	this.ie6=(this.ver.indexOf("MSIE 6")>-1 && this.dom && !this.opera5)?1:0;
	this.ie4=(document.all && !this.dom && !this.opera5)?1:0;
	this.ie=this.ie4||this.ie5||this.ie6
	this.mac=this.agent.indexOf("Mac")>-1
	this.ns6=(this.dom && parseInt(this.ver) >= 5) ?1:0; 
	this.ns4=(document.layers && !this.dom)?1:0;
	this.bw=(this.ie6 || this.ie5 || this.ie4 || this.ns4 || this.ns6 || this.opera5)
	return this
}
var bw=new lib_bwcheck()



/***************************************************************************
Variables to set.

Remember that if you want another font, font-size or whatever you set 
that in the .clDivs class in the styletag!
****************************************************************************/
numberOfLetters=6 //How many letters do you have
ypos =0 //The Y position of the letters, relative to the center

//The x positions of the letters, relative to center.
//This is the tricky part, when you change font-size or type and letters 
//be sure to play with the values in this array, if not your letters
//will not arrange correctly. (note the testing variable)
xpos=new Array()
xpos[0] = 0
xpos[1] = 0
xpos[2] = 0
xpos[3] = 0
xpos[4] = 0
xpos[5] = 0


//To make the xpos a little simpler to set you can set this value to 1
//If you do no animation will happen, but the letters will place themself
//where they will end at the end of the animation. 
testing=0

//There are 3 different animation you can use.
//Set this variable to 1,2 or 3 for the different ones,
//or set it to 4 for random
animation=4

aspeed=10 //The timer animation speed. 


/********************************************************************************
Object constructor
********************************************************************************/
function makeObj(obj,speed,xmove,ymove,works){
	this.el=bw.dom? document.getElementById(obj):bw.ie4?document.all[obj]:bw.ns4?document.layers[obj]:0;	
  	this.css=bw.dom || bw.ie4?this.el.style:bw.ns4?this.el:0;
	this.moveIt=b_moveIt;
}

// A unit of measure that will be added when setting the position of a layer.
var px = bw.ns4||window.opera?"":"px";

function b_moveIt(x,y){
	this.x=x; 
	this.y=y; 
	this.css.left=this.x+px; 
	this.css.top=this.y+px;
}
/***************************************************************************
Initiating page and starting animation
****************************************************************************/
var posArray,oZdivs;
function introInit(){
	
	pageXcenter = 0 //bw.op5||bw.ns4 ||bw.ns6?innerWidth/2:document.body.offsetWidth/2
	pageYcenter = 0 //bw.op5||bw.ns4||bw.ns6?innerHeight/2:document.body.offsetHeight/2
	oZdivs = new Array()
	for(var i=0; i<numberOfLetters; i++){
		oZdivs[i] = new makeObj('div'+i)
		oZdivs[i].moveIt(-1000,0)
		oZdivs[i].css.visibility = "visible"
	}
	if (animation==4) animation = Math.round(Math.random()*2)+1
	if (!testing) eval('anim'+animation+'(0)')
	else testIt()
}

function testIt(){
	alert(pageYcenter + " " + pageXcenter)
	for(var i=0; i<oZdivs.length; i++){
    	oZdivs[i].moveIt((pageXcenter+xpos[i]),(pageYcenter+ypos))
	}	
}

/***************************************************************************
Intro 1
****************************************************************************/
xPath1 = new Array(-277,-271,-264,-255,-245,-234,-223,-210,-196,-181,-161,-134,-98,-52,1,53,98,131,151,156,147,124,92,59,0)
yPath1 = new Array(-240,-206,-162,-114,-64,-16,29,71,112,151,187,217,241,255,260,254,239,213,179,143,108,77,51,30,0)
function anim1(num,test){
	if (num<oZdivs.length){
		st = test?test:0;
		animX(num,'xPath1','yPath1',aspeed,st,'anim1('+(num+1)+','+st+')')
	}else endanim(0)
}
/***************************************************************************
Intro 2
****************************************************************************/
xPath2 = new Array(-285,-270,-255,-240,-225,-210,-195,-180,-165,-150,-135,-120,-105,-90,-75,-60,-45,-30,-15,0)
yPath2 = new Array(-353,-344,-335,-324,-312,-299,-285,-270,-254,-236,-218,-198,-177,-155,-132,-108,-83,-56,-29,0)
function anim2(num){
	if (num<oZdivs.length){
		animX(num,'xPath2','yPath2',aspeed,0,'anim2('+(num+1)+')')
	}else endanim(0)
}
/***************************************************************************
Intro 3
****************************************************************************/
xPath3 = new Array(0,-2,-6,-13,-23,-36,-50,-66,-83,-100,-117,-134,-150,-164,-177,-187,-194,-198,-200,-198,-194,-187,-177,-164,-150,-134,-117,-100,-83,-66,-50,-36,-23,-13,-6,-2,0)
yPath3 = new Array(0,-17,-34,-50,-64,-77,-87,-94,-98,-100,-98,-94,-87,-77,-64,-50,-34,-17,0,17,34,50,64,77,87,94,98,100,98,94,87,77,64,50,34,17,0)
function anim3(num){
	if (num<oZdivs.length){
		animX(num,'xPath3','yPath3',aspeed,0,'anim3('+(num+1)+')')
	}else endanim(0)
}
/***************************************************************************
Animation function
****************************************************************************/
function animX(divnum,arrayX,arrayY,speed,num,fn){
	arrayXr = new Array(); arrayYr = new Array()
	arrayXr = eval(arrayX); arrayYr = eval(arrayY)
	arrayX = "'"+arrayX+"'"; arrayY = "'"+arrayY+"'"
	if (num<arrayXr.length){
    	oZdivs[divnum].moveIt(arrayXr[num]+(pageXcenter+xpos[divnum]),arrayYr[num]+(pageYcenter+ypos))
		num ++;
		setTimeout("animX("+divnum+","+arrayX+","+arrayY+","+speed+","+num+",'"+fn+"')",speed)
	}else eval(fn)
}
/***************************************************************************
This is what happens when the animation is over. If
you want something else to happen edit here!
****************************************************************************/
function endanim(num){
	/*if (num<oZdivs.length){
		oZdivs[num].css.visibility = "hidden" //Hiding divs
		num ++
		setTimeout("endanim("+num+")",300)
	}else{
		//location.href="main2.html" //Going to another page
	}*/
}